Time System

Each day has 6 time periods. Activities advance time. Sleeping at night advances to the next day.

Time Periods

Early Morning

day

Late Morning

day

Early Afternoon

day

Late Afternoon

day

Evening

night

Night

night

Weekly Cycle

Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday

Rest & Sleep

Rest

Restore 1 AP, advance 1 time period

Available during daytime periods from the living room.

Sleep

Restore full HP and AP, advance to next day (Early Morning)

Only available at Night from the living room.

Weekly Rent

Amount500 gold

Rent is due every 7 days. Failing to pay increases the rent_weeks_unpaid counter, which triggers corruption events.

Action Points

Base AP3

Most activities cost 1 AP. Mining costs 2 AP. Eating an apple restores 1 AP.