Interaction System

Interactions are context-sensitive actions available when clicking on a girl. What you can do depends on the room, time of day, and your stat tiers with that girl.

How Interactions Work

Tier Requirements

Each interaction may require certain stat tiers. For example, kissing Kara might require Affection tier 1+.

Rewards

Successful interactions give small stat changes (+1 or -1 to various stats).

AP Cost

Most interactions cost 1 AP. Some management actions (wardrobe, work assignment) are free.

Interaction Types

Talk

Basic conversation. Always available. Gives +1 affection.

1 AP

Change Wardrobe

Change the girl's outfit. Requires obedience tier 1+.

Free

Assign Work

Send the girl to work a job. Requires obedience tier 1+.

Free

Assign Training

Assign an instructor to teach the girl a skill.

Free

Monitor Training

Watch a training session. Reduces instructor bond, gives XP bonus.

1 AP

Praise

Compliment the girl. Gives affection, sometimes obedience.

1 AP

Scold

Reprimand the girl. Can increase fear and obedience.

1 AP

Kiss

Kiss the girl. Requires affection or lust tiers.

1 AP

Grope

Touch the girl sexually. Requires lust and obedience tiers.

1 AP

Room Contexts

The context determines which interactions are available. It depends on the room and time of day.

RoomTime-Based Contexts
kitchen
Early Morning: cooking|Late Morning: cooking|Default: cleaning_kitchen
diningroom
Late Morning: eating|Evening: eating|Default: relaxing
livingroom
Default: relaxing
bedroom
Evening: bedroom|Night: bedroom|Default: cleaning
batharea
Default: bathing
latrine
Default: latrine
hallway
Default: passing

All Contexts

  • cookingKitchen during morning
  • cleaningGeneral cleaning activities
  • eatingDining room during meal times
  • relaxingLiving room, dining room off-hours
  • bedroomBedrooms during evening/night
  • bathingBath area
  • passingHallway encounters